aftereffect after jumpper

March 14th, 2010 by superjumpz

After Effects

http://www.youtube.com/watch?v=qgKNhXrKHRw&hl=en

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Killer speed of development through the use of Olympic Weightlifting

March 13th, 2010 by superjumpz

The three great secrets to speed up processing by virtue of special training are:

1) triple expansion
2) Triple flexion
3) the rate of force development.

Read on to find out what these terms mean, why are so important and how to use this information to increase the speed and performance acceleration for the next level.

1) Triple Extension

A properly executed and bump or Snatch includes full extension of the hip, knee and ankle.Similarly, the expansion takes all three joints during the ground contact of the current step.

Critics of Olympic facilities often cite the fact that the world-class sprinters do not reach an extent always full of these joints when running at full speed.

What can not deny that a substantial part of the enlargement will take place always in the hip, knee and ankle, while sprinters. The reason, why not make the world class sprinter, always crowdedExpansion in all three joints, as is their strength technique and its ability to adapt quickly is so well produced, but only the foot in contact with the ground for a very short time. The intention and effort to try to fully extend and joints is still very high in all the world class sprinters.

Through the use of strength training are able to extend this threefold increase in the level of sprinters train the force on the ground when you try to apply fully the hip, knee and extendAnkle.

2) Triple flexion

Elite sprinters immediately hip flexion, knee and ankle when the foot left the ground at the end of the contact with the ground. This rapid response is crucial to obtain triple flexor correctly mechanics. Without it, rotation is undesirable, which ultimately foot too much in front of the body placed at the beginning of the next phase contact with the ground.

When the foot touches the ground beforetensile strengths of the body occur. This is undesirable and is a necessary consequence of poor management technique of the previous cycle.

The different parts of the current phase should not be formed in isolation because all aspects of the current phase influence on the following components of the cycle.

There are very few of strength training exercises for the ability to have powerful triple expansion immediately followed by turn rapid decline triple. The Olympic lifts domagnificent. They require an extension aggressive triple to lift the weight from the floor to living standards. This calls for rapid drop quickly fall below the triple bar and catch it behind or head.

Sprinters often lack the mobility needed to reach the bar in a squat deep. This may limit the effectiveness of the techniques of Olympic weightlifting since the downturn triple will be trained to a lesser extent. It 'important to the athlete orTrainers have sufficient knowledge of the current year of corrective actions that will develop the mobility necessary to obtain all the benefits of Olympic facilities.

3) Rate of Force Development

The time of contact with the ground during the acceleration phase of sprinting is about 200 milliseconds. The time of contact with the ground during the sprint speed limit is only about 100 milliseconds. These periods are even shorter for world-class sprinters.

Very high and can easily produceLevels of violence are unlikely to translate into better performance sprint. The speed can be developed by force, is much more important, since an improvement in this aspect of the production force at the time, reducing the maximum load.

In particular, the amount of power that can be produced under significant time of 200 milliseconds and 100 milliseconds, of great interest. Olympic lifting techniques do not improve the ability to produce high peak force to the same extentas some other training methods. The study, however, demonstrated the Olympic lifts that much more effective than other methods of weight training when it comes to improving the production of force in the short time of 200 milliseconds.

Of course, the difference between a time of contact with the ground, 100 milliseconds and 200 milliseconds of time of contact with the ground of great importance. It is therefore reason that the acceleration and top speed sprints require different approaches toMaximize their development. Die verschiedenen Olympic Lifts und ihre Varianten haben jeweils leicht unterschiedliche Eigenschaften, die sie jeweils besser geeignet für die Entwicklung der verschiedenen Arten von Geschwindigkeit.

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Tips on How to Jump Start Your Car

March 12th, 2010 by superjumpz

For many of us, the prospect of jump starting our vehicle can be intimidating. While the process is not difficult, if it is done incorrectly it can be dangerous.

After making sure that you or your Good Samaritan has jumper cables, the following is the correct procedures on how to jump start your car safely:

1. Determine the location of your battery. Pop the hood and check which side your battery is located. If you are not sure where it is, consult your owner’s manual. It is also important to determine the location of the battery in the car providing the jump to position it correctly next to yours.

2. Position the car providing the jump correctly. Nothing is more frustrating than having the car that you are getting a jump from in the wrong location where your jumper cables cannot reach. You should park the car close enough where the jumper cables will reach both cars’ batteries comfortably. Open the hoods on both of your cars and secure them so they will not close. Make sure that the car providing the jump is shut off.

3. Attach the cables. Clamp one end of the jumper cables onto the battery of the car providing the jump. The cables are color-coded – red for positive and black for negative. Connect the red clamp to the red post on the battery first then connect the black clamp to the black post of the battery. While doing so, make sure that the metal clamps on the other end do not come in contact with each other. If they do, it could create a dangerous electrical spark.

4. Connect the cables to your car’s battery. Again, make sure that the remaining clamps do not touch each other. Connect the red clamp to the red post on your battery. Connect the black clamp to either the metal of your vehicle or to the black post on your battery. By connecting the black clamp to your engine rather than the battery post, it can reduce the likelihood of a spark being produces around the battery.

5. Start the engine of the car providing the jump. Run the vehicle for 5 to 10 minutes to charge the dead battery then shut off the engine.

6. Start your car. Turn your key in your ignition to see if your car will start. If it does, follow the next steps.

7. Clamp removal. Remove the black clamp from the car providing the jump and then the red clamp. Again, do not allow any clamps to touch. Remove the clamps from your car in the same order, black followed by red.

It is important to take your vehicle to your technician after jump starting to determine if you need to replace your battery, battery cables or contacts. It is also recommended that they do a full check up of your vehicle’s electrical systems to make sure there are not any other factors that led to your battery’s in-operation.

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Basic Dressage Terminology

March 11th, 2010 by superjumpz

“Get him on the bit!” “Rounder!” “Demonstrate self carriage!” “More impulsion!” You hear the commands from dressage (and event and hunter/jumper) instructors all the time. But sometimes the terms can be confusing and confused with other terms. Here, we’ll define a few basic terms, hopefully in a logical rather than alphabetical order, so you can get a better understanding of what your instructor wants you to do.

Self carriage: your goal to achieve is moving the horse in a correct and balanced frame without your horse relying on you to hold him there. In other words, he carries himself by himself. (This can be tested by giving with the reins as some horses just hold themselves in their riders hands.)

Resistance: when the horse resists the rider’s aids and refuses to do as asked.

Suppleness: when the horse responds to the rider’s request to bend and give flexion without resistance.

On the bit: the horse moves forward with energy into the rider’s hands. He accepts bit contact, even seeks contact with the rider’s hands. He is not resistant to contact. He doesn’t come above the bit with his head raised or suck back behind the bit, refusing contact.

Contact: constant communication with your horse via your hands through the reins to the bit. The feel is consistent, active and alive. Think of this as keeping the same weight in your hands.

Flexion/Roundness: bending with suppleness of the horse throughout his body (typically when referenced to mean the poll but also means neck, back, stifle and hock as well). Some refer to this as riding one’s horse round.

Bending/bend: when the horse creates a curve through his body from ear to through the spine to the tail. Bending creates more suppleness as well as engagement of the hind legs for lateral movements. Think of this as bending to the arc of an imaginary circle that you are riding on. Your bend is correct if you turn your head and look at the imaginary center of the circle and in your peripheral vision you see both your horse’s nose (seen by one eye) and hindquarter (seen by the other eye).

Engagement: think of this as tracking up well in the hind end but with added flexion in the hock and stifle. This causes the horse to “sit” more by lowering the haunches. To get proper engagement, you must ride your horse correctly on the bit, moving forward and working toward self carriage.

Lateral movements: movements such as the leg yield or shoulder in that require a horse to cross his legs while moving sideways and (typically) forward.

Impulsion: the forward energy. With the horse moving his hind legs well under him, “tracking up,” more thrust energy goes forward.

Suspension: Picture the passage in dressage…the lofty trot where the hooves seem off the ground more often than on. With greater suspension, more energy and collection take the horse’s energy upward more often than forward, though still moving forward. The horse’s stride appears shorter because there is more lift upward, more height, in the stride.

Collection: if you take a balanced horse in self carriage and add engagement so he his hocks flex well under him, impulsion so he is still moving with energy forward, and suspension, so the energy is collected from going more forward, you create a frame that has a shorter stride because of increased height. The haunches are lower and the frame is shorter. This is not to be confused with going slower as many novices think. There is still the same forward energy, just compacted, and sent upward. Think piaffe, the trot in place.

Through/Throughness/Traveling through: as the horse steps up well under himself with his hind legs, the energy travels up over his back, creating a round back with lifted belly, then over the top of his neck, creating a relaxed softly rounded neck, relaxed flexion at the poll, and down to the bit. It’s the route that the energy travels, and if the energy is blocked at any one place, the horse isn’t traveling through.

If that all sounds too confusing, just keep in mind the very basics first: go forward with relaxation and submission, and the rest will come.

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When To Count Strides While Jumping

March 10th, 2010 by superjumpz

I have often been asked by my students when they should count strides? The first thing I tell them is that stride counting is a very useful tool, and when used correctly can make a course of jumps far easier to negotiate than without counting. The general rule of thumb that I use with my students is to count strides in any related line of eight strides or less. Most hunter/ jumper courses have several of this length line within their parameters. Hunter courses usually contain two or three related distances that require counting, the course designer should post footage between their lines. Sometimes an outside course in a huge jump field will have longer lines that need to be counted, but these classes are rare and usually reserved for the extremely experienced equestrians.

Jumper courses are a little different to hunter courses in respect to stride counting. Jumper courses are open to a bit more creativity as to how many strides you do with your horse within a course of jumps. Usually the eight or less rule applies, but jumpers can easily add or subtract strides in a line of jumps depending on the length of stride a particular horse has, or what type of event or class the horse/ rider is competing in. A jumper speed class would force horses to gallop and thus lengthen their steps, resulting in less strides.

Hunters are judged subjectively, and when provided, footage can be a determining factor as to how many strides a horse needs to do. If a course designer lists a line at seventy-two feet, he wants the horses to do five strides in that line. The judge knows this, and will use that information to help him or her judge the quality of each horse competing. If a horse needs to “fly” down the 72′ line, chances are that that particular horse has a shorter step than the horse that “walks” down the lines. Stride counting is essential in these events to help you determine what a judge is looking to see. If you keep doing six strides in that 72′ line and wondering why you haven’t pinned well, you have your answer.

Bending lines without posted footage are open to interpretation. If a line is quite long and posted without footage, judges will probably accept a variety of steps in a line. They could be well ridden in perhaps a nine, ten, or even an eleven. Judges will not hold you to a set number of strides in these types of lines.

Horse back riding has become a more complex sport over the years and stride counting has developed into a necessity. I have merely touched on the basics of when or when not to count in this article, and stress the importance of having a knowledgeable instructor “walk courses” with you. Every course you ride will add to your experience, until eventually you will know when and where to add, subtract, or just when to simply count your horses strides.

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krissy in her blithe jumpper

March 9th, 2010 by superjumpz

http://www.youtube.com/watch?v=YcxXmJKjAlM&hl=en

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jumpstyle time (2)

March 8th, 2010 by superjumpz

another jumpstyle video =]]]]]

http://www.youtube.com/watch?v=VW9gjFLYmP8&hl=en

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Durant Jumper

March 7th, 2010 by superjumpz

Kevin Durant hits a jumpper

http://www.youtube.com/watch?v=4s20SqXJO88&hl=en

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Kids jump off mountain

March 6th, 2010 by superjumpz

Kids jump off White Rock Mountains for Rs. 10 note per jump, per kid.

http://www.youtube.com/watch?v=ZGDWHeLAwhM&hl=en

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fukin about in jumpper

March 6th, 2010 by superjumpz

me.

http://www.youtube.com/watch?v=GwythNIyHgY&hl=en

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